Community > Posts By > SkyHook5652
Edited by
SkyHook5652
on
Tue 11/17/09 07:22 AM
|
|
Sky:
Unimaginable cruelty is a good aspect of a game?From my perspective, this universe looks like a good design by almost any standard I can think of – especially if one looks at it like a game. The most fundamental aspects of a game are “winning” and “losing”. Which are defined as succeeding or failing to overcome obstacles. And all games have degrees of difficulty – i.e. “How hard is it to overcome the obstacles.” And the difficulty of the obstacles are different throughout the game. So “unimaginable cruelty” is nothing more than a personal assessment of the relationship between an obstacle and a player’s abilities – just like any other game. |
|
|
|
Topic:
Bullies and logic
|
|
How can a "logic" be proven to be "right" if it doesn't face adversity and win out in the end? I'm not sure that "winning out over adversity" should be considered a necessary process to prove "rightness".
If that is so, then "might makes right" should be considered an accurate statement. Which would pretty much mean the "bullying" could result in being right. Tenacity, eloquence, and skill with dishonest (deliberate or not) logical manipulation will give the appearance of 'winning' an supposedly 'logical' argument, but it doesn't make that person right. But I disagree that the worst form of bullying here is belittling other people's ideas. (Course I may not be reading the same topics ). I find that 'ganging up' on people who aren't 'part of the in crowd' is the most objectionable, when it happens. |
|
|
|
Edited by
SkyHook5652
on
Mon 11/16/09 09:08 PM
|
|
Sky:
Unimaginable cruelty is a good aspect of a game?From my perspective, this universe looks like a good design by almost any standard I can think of – especially if one looks at it like a game. The most fundamental aspects of a game are “winning” and “losing”. Which are defined as succeeding or failing to overcome obstacles. And all games have degrees of difficulty – i.e. “How hard is it to overcome the obstacles.” And the difficulty of the obstacles are different throughout the game. So “unimaginable cruelty” is nothing more than a personal assessment of the relationship between an obstacle and a player’s abilities – just like any other game. |
|
|
|
It is infinitely varied, yet the elegance of its most fundamental operation is almost absurd in its simplicity. It exhibits a heart-stopping esthetic at all levels. Isn't that just telling of our ability to make mundane things aesthetical?It allows for virtually infinite possibilities of game<=>player and player<=>player interaction.
Earth is a lot more limited than that and we'd never have the fuel to move people or materials about the observable universe. Add in that as time passes less and less of the universe is within the bounds we could ever reach even going at light speed and you have a scenario of rapidly declining availability of such things.It provides an unlimited supply of raw materials for individuals to shape new forms and plots to serve their own personal, functional and esthetic needs and desires – whatever they may be and however they may change. Fix that phrase if you want me to accept that you meant what you just said. “unlimited supply of raw materials for individuals to shape new forms and plots to serve their own personal, functional and esthetic needs and desires” Not only that, but (according to some beliefs) reincarnation itself is a personal mystery to be solved and when one does finally solve it, all the experiences of, and abilities gained in, past lives are unlocked and available in future lives.
Who's ever changed action and reaction or that objects with mass exert an attractive force on each other?And it even allows one to change the very rules of the game itself. Seriously though, I don’t agree with your assessment of what makes games fun. As I see it, what makes games (or anything else) “fun” is the personal satisfaction of overcoming barriers in the pursuit of a goal. The barriers in a sandbox are understanding the rules. After that you exhaust your ideas quickly by either doing them or seeing that they can't work in that sandbox. Play Scribblenauts and tell me how many words you use throughout the course of the game. |
|
|
|
Edited by
SkyHook5652
on
Mon 11/16/09 04:37 PM
|
|
Bushi said
(truncated for brevity) . . . We would have to link every single cause all the way back and have a justification for saying that this intelligence wanted this to all be for us . . .
Sky said That amounts to something like a few googols [sic] of variables (and growing, if Inflation Theory is correct) to link together in causative relationships.
Well, if one wants to start with an equation like that, I think it is definitely something that would serve to occupy one’s time and provide a virtually endless supply of unknown variables to solve. But it sure doesn’t seem like a very practical approach to gaining a full understanding of “life, the universe and everything”. In fact, it virtually guarantees that such a full understanding can never be achieved. Creative said It accurately assesses what would need to be done in order to have a full understanding. Anything less is not recognizing the necessary elements required for a full understanding.
My point here is that it would be much more direct to study the causative process itself, to understand how it works, rather than trying to infer how it works by only studying the effects of the causative process. Once we understand how that creative process works, then we’ve got the whole universe by the tail, so to speak. |
|
|
|
Edited by
SkyHook5652
on
Mon 11/16/09 12:50 PM
|
|
Sky:
Unimaginable cruelty is a good aspect of a game?From my perspective, this universe looks like a good design by almost any standard I can think of – especially if one looks at it like a game. The most fundamental aspects of a game are “winning” and “losing”. Which are defined as succeeding or failing to overcome obstacles. And all games have degrees of difficulty – i.e. “How hard is it to overcome the obstacles.” And the difficulty of the obstacles are different throughout the game. So “unimaginable cruelty” is nothing more than a personal assessment of the relationship between an obstacle and a player’s abilities – just like any other game. It is infinitely varied, yet the elegance of its most fundamental operation is almost absurd in its simplicity. It exhibits a heart-stopping esthetic at all levels. Isn't that just telling of our ability to make mundane things aesthetical?It is constantly changing at all levels, yet provides enough consistancy to allow players to amass great fortunes of whatever they deem valuable. That's not something you want in design at all. A bridge with any important parts that constantly changes through a great deal of variety won't be able to support vehicles traveling over it and basically any program that changes at all levels is going to break almost immediately.I’m talking about a game here, not a bridge. The purposes are completely different and thus the design criteria must be completely different. Form follows function. It allows for virtually infinite possibilities of game<=>player and player<=>player interaction.
Earth is a lot more limited than that and we'd never have the fuel to move people or materials about the observable universe. Add in that as time passes less and less of the universe is within the bounds we could ever reach even going at light speed and you have a scenario of rapidly declining availability of such things.It provides an unlimited supply of raw materials for individuals to shape new forms and plots to serve their own personal, functional and esthetic needs and desires – whatever they may be and however they may change. It provides a virtually limitless supply of built-in, hidden, and progressively difficult mysteries to solve.
Not lives like you see in any game I've actually seen produced. That's more akin to selecting "new game" than having extra lives.Even the characters themselves have built-in mysteries to solve and abilities to be gained. If you believe in the concept of “reincarnation” it affords an unlimited supply of “lives”. Yes it’s true that “the universe game” is not exactly like other games. But then no game is exactly like any other game. Sizable memory card/space though so we could at least conclude that we were more likely a computer game than a console game~ Yeah, that’s a workable analogy – to a point.
Not only that, but (according to some beliefs) reincarnation itself is a personal mystery to be solved and when one does finally solve it, all the experiences of, and abilities gained in, past lives are unlocked and available in future lives.
Who's ever changed action and reaction or that objects with mass exert an attractive force on each other?
And it even allows one to change the very rules of the game itself. I dunno about you but that’s about as close to the perfect game design as I can possibly imagine. Sand box games are only fun until you understand the rules behind them. Then they become tedious and you want to find a different game to play unless you're up for grinding out some annoying achievements.Seriously though, I don’t agree with your assessment of what makes games fun. As I see it, what makes games (or anything else) “fun” is the personal satisfaction of overcoming barriers in the pursuit of a goal. So of course if your only goal is “to understand the rules”, then once that goal is achived, there is no more fun. But “understanding the rules” is not the only goal anyone could ever have. But if one’s goal is to, for example, win duels with other players, then the “rules” include the unpredictable actions of those other players. Or if the game has some sort of “random” events, then a complete understanding of all ther rules is not possible because “randomity” is part of the rules. And not only that, but one can set a goal, achive it, and then set the same goal again and achieve it - repeatedly. So in that sense, ever a simple “sand box game” can be fun over and over. But that’s just my own personal assessment. I guess anyone can see it as good or bad according to their own assesment criteria. I'd be happier with the game if they hadn't left out respawn points~I agree that it often takes a lot of work and insight to gain an understanding of some peoples perspectives – simply because they can be so different.
How can contradictions be consistent?But I consider that every perspective/viewpoint/belief system has inherent consistency. Whether or not I consider that consistency to be “logical” is irrelevant. It simply is what it is. And what matters most to me is how closely another system aligns with my own. Seriously though, ask a quantum physicist how non-locality and general relativity can be consistent, and then use that answer. (Hint: We don’t know how they can be consisten. We just assume that they are in some unknown fashion. And we work at finding the missing link in our understanding of them – or not.) So personally, I find that from what I understand of Abra’s and Jeannie’s belief systems, they are the ones (in this forum) that most closely align with my own belief system. Thus, I tend to understand them better than other’s who hold to a more conflicting belief system.
I think it's more the way they describe them than what they're actually describing that you align with. |
|
|
|
Edited by
SkyHook5652
on
Mon 11/16/09 11:25 AM
|
|
Sky Well yes, they make useful ammunition against someone elseAny that you disagreed with? Yes, lots. But that doesn’t mean they’re completely useless. Understanding other’s opinions is can be very useful in predicting how they will act in a given situation.----------------------------------- I was asking if the opinions of others that you disagreed with ever useful for shaping your own world view. Sometimes I see things in other’s opinions that cause me to more closely examine my own world view. Sometimes that results in a change my own world view and sometimes it results in a reinforcement of my own world view. So yes, other’s opinions that I disagree with can be useful in shaping my own world view. That is one of the beauties of this forum.
----------------------------------- One request real quick. Can you use the enter key a little more often? It's getting hard to spot where I need to close the next quote. Will these dashed lines work for you?
----------------------------------- I’d just like to see more focus on how the subjective affects the objective. (With “how the subjective affects the subjective” a little farther down the line.)
Do you think neurons aren't a good place to look for understanding our brains? Or that our brains aren't a good place to look?The point being that we understand a lot about how “other” works, but virtually nothing about how “self” works, largely because mainstream science has defined self in terms of other, which I think is a grossly erroneous definition. But investigating how the subjective effects neurons would be going in the right direction. ----------------------------------- Now in that sense, “objective” is pretty close to definition #2 and “subjective is pretty close to both #1 and #3. The main difference is in the assignment of cause/creation/source.
I'm not entirely sure what you've described. Internal/external? Personal/impersonal?So yes, I know that is somewhat different from the dictionary definition, but if anyone knows of two comparative words that mean what I just described, please let me know. |
|
|
|
Edited by
SkyHook5652
on
Mon 11/16/09 10:50 AM
|
|
Sky:
Isn't the same thing true of starting from an external designer?In other words, “the laws inside the universe could be a product of the laws outside the universe”? Well sure, but that’s not what was being discussed. What was being discussed was the laws inside the universe. Starting from outside the universe just adds another turtle and puts you right back at square one again. But if you say the creator is the last turtle isn't that the same as saying it just got there by chance? No more so than saying an eternal universe got there by chance. An eternal universe didn’t “get there”, it was always there. Just as a creator didn’t “get there”, it was always there.One could consider the “game” analogy in the same light…
Are you saying that the designer is competing against other entities in a test of skill?If you want to put the ball through the hoop, why bother dribbling it and leave yourself open to it being stolen? Why not just hold it tight and cover it like a football, walk down the court, climb a ladder, and push it through the hoop? Or we're not and the designer is just some turtle in the middle and we've not yet even begun to talk about if there must be one or not. It is infinitely varied, yet the elegance of its most fundamental operation is almost absurd in its simplicity. It exhibits a heart-stopping esthetic at all levels. It is constantly changing at all levels, yet provides enough consistancy to allow players to amass great fortunes of whatever they deem valuable. It allows for virtually infinite possibilities of game<=>player and player<=>player interaction. It provides an unlimited supply of raw materials for individuals to shape new forms and plots to serve their own personal, functional and esthetic needs and desires – whatever they may be and however they may change. It provides a virtually limitless supply of built-in, hidden, and progressively difficult mysteries to solve. Even the characters themselves have built-in mysteries to solve and abilities to be gained. If you believe in the concept of “reincarnation” it affords an unlimited supply of “lives”. Not only that, but (according to some beliefs) reincarnation itself is a personal mystery to be solved and when one does finally solve it, all the experiences of, and abilities gained in, past lives are unlocked and available in future lives. And it even allows one to change the very rules of the game itself. I dunno about you but that’s about as close to the perfect game design as I can possibly imagine. But that’s just my own personal assessment. I guess anyone can see it as good or bad according to their own assesment criteria. And if I don't have a creator? Then there can be no meaning to a creator.
My objection is in your saying that anything without the intention of God behind it is happenstance. But that’s not what I’m saying. I’m only saying that anything without intention behind it is happenstance, by definition.But I consider that every perspective/viewpoint/belief system has inherent consistency. Whether or not I consider that consistency to be “logical” is irrelevant. It simply is what it is. And what matters most to me is how closely another system aligns with my own. So personally, I find that from what I understand of Abra’s and Jeannie’s belief systems, they are the ones (in this forum) that most closely align with my own belief system. Thus, I tend to understand them better than other’s who hold to a more conflicting belief system. |
|
|
|
JB and Sky too... Because objects are a meaningless moot point without observers.
Without an observer, there can be no point. No argument there. That is beside the point though, and does nothing to provide any relevant substance to what is being discussed. An object's actual intrinsic properties have no dependency upon an assessment for their existence. What it is - in and of itself - does not depend upon human observation and/or labels. Our labels simply identify those properties. That is why definitions have meaning. They identify the properties of things. Those things and their properties exist without our labels. My smile and a cat's tail postured straight up mean the same thing. To say that we 'give' meaning to things observed is false. We label inherent meaning. We name it 'happiness'. It exists without that label, just like the moon is there whether or not your looking at it. Just like a tree falling in the forest makes a sound whether or not a creature is there to hear it. To think otherwise is contradictory to established fact, and does nothing but muddle the usefulness of written language and well-established meaning. Words have meaning for a reason. Objects have properties with or without our labels. Thinking about objects can invoke memories/meaning which helps to determine what those objects mean to us. That is not the same thing as what the object is, in and of itself. Meaning in that sense is subjective, but it does not in any way affect what the object actually is - in and of itself. An axe has objective properties which are inherent to it's being an axe. The idea of an axe may mean very different things to different people, because of the invoked memory. However, none of those meanings give the axe any more or less inherent properties then those which an axe has, a handle with a certain shape, a blade with a certain shape, and a wedge to secure the blade to the handle. Those are it's inherent properties. That is what makes it an axe. The axe may invoke meanings within an individual which have nothing to do with it's inherent properties. When we discuss an axe in terms of what an axe is, what it means to someone is irrelevant. The universe and it's inherent properties are the same, for the same reasons, as is any other objective analysis. I my view, meanings are fundamentally compartive associations. A single thing by itself (i.e. an object, action or a property), has no intrinsic meaning. It must be compared/associated with something else for there to be meaning. Properties, on the other hand, are just as you say. The exist regardless of whether they are observed, though about, or compared/associated with anything else. Your smile and a cat’s tail straight up are not meanings, nor do they “have” intrinsic meanings. Neither does the state of “happiness” have any intrinsic meaning. It is only when the smile/cat’s tail is compared/associated with the state of “happiness” that meaning comes into being. An good example is a word such as “better”. Its meaning is explicitly dependent on a comparison. Without a comparison of at least three things (two objects and a “rule” of some sort) , the word “better” cannot have any definite meaning. And since the only thing that can do the comparing/associating is an observer, “meaning” is entirely dependent on an observer performing that action. Thus, we do “give meaning” by comparing/associating. Anyway, that’s how I see it. |
|
|
|
Edited by
SkyHook5652
on
Sun 11/15/09 10:31 PM
|
|
Sky: Any that you disagreed with?Sky
Good so far.
Bushi said (truncated for brevity) . . . We would have to link every single cause all the way back and have a justification for saying that this intelligence wanted this to all be for us . . . That amounts to something like a few googols [sic] of variables (and growing, if Inflation Theory is correct) to link together in causative relationships.
Well, if one wants to start with an equation like that, I think it is definitely something that would serve to occupy one’s time and provide a virtually endless supply of unknown variables to solve. But it sure doesn’t seem like a very practical approach to gaining a full understanding of “life, the universe and everything”. In fact, it virtually guarantees that such a full understanding can never be achieved. The fundamental problem, as I see it, is that up until very recently (the last few decades), the last few centuries of “scientific” investigation have been steadily and purposefully moving toward a position that completely excludes the single most important factor in all of life – the “subjective”. It is the “subjective” that is the source of all meaning, purpose, value, relevance, quality, significance, usefulness, comparison, importance, evaluation, etc. ad infinitum. And you lost it. You can't compare the subjective because you can't show it to others. You can't evaluate it because it's an opinion. The subjective isn't useful to anyone but the subject. I disagree. I find other peoples opinions are often quite useful to me.Not only that, but the “subjective” is the source of all the foundations of science itself: logic, math, investigation, comparison, evaluation, differentiation, understanding, knowledge, association, observation, empiricism, etc. ad infinitum. Explain to me what's subjective about math. Last time I checked 2+2=4 without any room for anyone thinking differently. Logic has aimed to get away from the subjective since it's inception as subjectively making someone look bad devalues their arguments when that doesn't actually address any of what they've said.So it seems extremely curious to me that this thing that is the “source” of all of that, is purposefully and intentionally excluded from all consideration.
I'm really thinking you don't understand what subjective and objective mean.
I mean, if these tools of “logic” and “science” are so valuable, why aren’t they being used to investigate the single most universally relevant factor in all of existence? Do these definitions match what you're talking about: Objective: 1. not influenced by personal feelings, interpretations, or prejudice; based on facts; unbiased: an objective opinion. 2. being the object of perception or thought; belonging to the object of thought rather than to the thinking subject Subjective: 1. pertaining to or characteristic of an individual; personal; individual: a subjective evaluation. 2. placing excessive emphasis on one's own moods, attitudes, opinions, etc.; unduly egocentric. 3. relating to or of the nature of an object as it is known in the mind as distinct from a thing in itself. But over the course of this thread I think I may have come up with a way of explaining it… If everything is divided into two categories of “self” and “other”, then subjective is caused/created by self and objective is caused/created by other. Which could also be stated as: self is the source of the subjective and other is the source of the objective. I would say other is only what allows you to tell when your subjective does not fit the objective.
But with your definition even if scientists were to focus on being subjective wouldn't that still be objective to you? Or are you saying they need to come knocking on your door personally and focus on your opinion to work out the nature of the universe? The point being that we understand a lot about how “other” works, but virtually nothing about how “self” works, largely because mainstream science has defined self in terms of other, which I think is a grossly erroneous definition. Now in that sense, “objective” is pretty close to definition #2 and “subjective is pretty close to both #1 and #3. The main difference is in the assignment of cause/creation/source.
I'm not entirely sure what you've described. Internal/external? Personal/impersonal?So yes, I know that is somewhat different from the dictionary definition, but if anyone knows of two comparative words that mean what I just described, please let me know. |
|
|
|
Edited by
SkyHook5652
on
Sun 11/15/09 10:27 PM
|
|
Sky:
Isn't the same thing true of starting from an external designer?In other words, “the laws inside the universe could be a product of the laws outside the universe”? Well sure, but that’s not what was being discussed. What was being discussed was the laws inside the universe. Starting from outside the universe just adds another turtle and puts you right back at square one again. But if you say the creator is the last turtle isn't that the same as saying it just got there by chance? No more so than saying an eternal universe got there by chance. An eternal universe didn’t “get there”, it was always there. Just as a creator didn’t “get there”, it was always there.One could consider the “game” analogy in the same light…
Are you saying that the designer is competing against other entities in a test of skill?If you want to put the ball through the hoop, why bother dribbling it and leave yourself open to it being stolen? Why not just hold it tight and cover it like a football, walk down the court, climb a ladder, and push it through the hoop? Or we're not and the designer is just some turtle in the middle and we've not yet even begun to talk about if there must be one or not. And if I don't have a creator? Then there can be no meaning to a creator.
My objection is in your saying that anything without the intention of God behind it is happenstance. But that’s not what I’m saying. I’m only saying that anything without intention behind it is happenstance, by definition. |
|
|
|
Sky,
Well I can only reply by saying that I think you are confusing what I am saying (a thing in and of itself) with things in your mind.
I see no point in carrying on a conversation with you regarding the differences between objective and subjective when you are equivocating between the two. Just because we must subjectively assess the objective, it does not make the objective things dependant upon us. Your confusing things in your mind with things in and of themselves. There is a difference, and you are not clearly making a case to show otherwise.
I freely accept that I have not made it clear enough for you to see. I have known from the beginning that that would be the likely outcome of my attempts, and I place no blame on you for that.
|
|
|
|
Creative,
I screwed up the quote tags in one of my above replies to you. Sorry. |
|
|
|
Edited by
SkyHook5652
on
Sun 11/15/09 07:39 PM
|
|
Sky
Good so far.
Bushi said (truncated for brevity) . . . We would have to link every single cause all the way back and have a justification for saying that this intelligence wanted this to all be for us . . .
That amounts to something like a few googols [sic] of variables (and growing, if Inflation Theory is correct) to link together in causative relationships. Well, if one wants to start with an equation like that, I think it is definitely something that would serve to occupy one’s time and provide a virtually endless supply of unknown variables to solve. But it sure doesn’t seem like a very practical approach to gaining a full understanding of “life, the universe and everything”. In fact, it virtually guarantees that such a full understanding can never be achieved. The fundamental problem, as I see it, is that up until very recently (the last few decades), the last few centuries of “scientific” investigation have been steadily and purposefully moving toward a position that completely excludes the single most important factor in all of life – the “subjective”. It is the “subjective” that is the source of all meaning, purpose, value, relevance, quality, significance, usefulness, comparison, importance, evaluation, etc. ad infinitum. And you lost it. You can't compare the subjective because you can't show it to others. You can't evaluate it because it's an opinion. The subjective isn't useful to anyone but the subject. I disagree. I find other peoples opinions are often quite useful to me.
Not only that, but the “subjective” is the source of all the foundations of science itself: logic, math, investigation, comparison, evaluation, differentiation, understanding, knowledge, association, observation, empiricism, etc. ad infinitum. Explain to me what's subjective about math. Last time I checked 2+2=4 without any room for anyone thinking differently. Logic has aimed to get away from the subjective since it's inception as subjectively making someone look bad devalues their arguments when that doesn't actually address any of what they've said.So it seems extremely curious to me that this thing that is the “source” of all of that, is purposefully and intentionally excluded from all consideration.
I'm really thinking you don't understand what subjective and objective mean.
I mean, if these tools of “logic” and “science” are so valuable, why aren’t they being used to investigate the single most universally relevant factor in all of existence? Do these definitions match what you're talking about: Objective: 1. not influenced by personal feelings, interpretations, or prejudice; based on facts; unbiased: an objective opinion. 2. being the object of perception or thought; belonging to the object of thought rather than to the thinking subject Subjective: 1. pertaining to or characteristic of an individual; personal; individual: a subjective evaluation. 2. placing excessive emphasis on one's own moods, attitudes, opinions, etc.; unduly egocentric. 3. relating to or of the nature of an object as it is known in the mind as distinct from a thing in itself. But over the course of this thread I think I may have come up with a way of explaining it… If everything is divided into two categories of “self” and “other”, then subjective is caused/created by self and objective is caused/created by other. Which could also be stated as: self is the source of the subjective and other is the source of the objective. Now in that sense, “objective” is pretty close to definition #2 and “subjective is pretty close to both #1 and #3. The main difference is in the assignment of cause/creation/source. So yes, I know that is somewhat different from the dictionary definition, but if anyone knows of two comparative words that mean what I just described, please let me know. |
|
|
|
Shoku said:
Haven't you seen Sky saying that the meaning of my life is up to God and that in designing our universe there is nothing that was not God's intention? WOW!
I don’t know where you got that from, but it is so totally not related to any meaning I ever intended that it’s no wonder your questions and replies have baffled me. |
|
|
|
Edited by
SkyHook5652
on
Sun 11/15/09 06:27 PM
|
|
Sky
Only if we're using them to say how reality works. If somebody believes that there's not a designer but you believe there is what do you do?Shoku said Of course, there's the otFher option of accepting all experiences as fact but then if anyone has experiences contrary to yours there's a major problem. What is the problem? It seems to me that if that were true, then any conflicting beliefs of any kind would constitute a problem.
Are you saying that any two conflicting beliefs are a problem? And If I feel like it, I present further explanation of my beliefs. And I may attempt a deconstructing of both beliefs in an effort to pinpoint the source of the difference in order to reconcile it. What do you do? I agree. That is profoundly true. But it doesn’t answer the question. (Although, changing the subject like you did is an actual demonstration of what you do. So in that sense, I guess you did answer the question indirectly.) Sky:
Isn't the same thing true of starting from an external designer?In other words, “the laws inside the universe could be a product of the laws outside the universe”? Well sure, but that’s not what was being discussed. What was being discussed was the laws inside the universe. Starting from outside the universe just adds another turtle and puts you right back at square one again. But if you say the creator is the last turtle isn't that the same as saying it just got there by chance? No more so than saying an eternal universe got there by chance. An eternal universe didn’t “get there”, it was always there. Just as a creator didn’t “get there”, it was always there.
But that’s just my definitions. If yours are different then we need to go back to square one.
That's understandable.
So basically you're saying that there is no possible (or even impossible,) set up we could see that wouldn't look like a design? Nope. Never said anything even remotely like that. But since you brought it up, personally I don’t see anything that doesn’t look like either a design or the result of a design to me.So I can say that I can’t think of anything that I could perceive or imagine that would not look like a design to me. And I have to make it clear that the first person plural (“we”) you used does not apply to that. That is, I can say what things look like to me, but not what they look like to others. But it does lead to the quest of "If you don't know how to recognize anything that is not a design how can you say it's not all around you?" (However, I think I may be misunderstanding the referent for “it” in you question.) One could consider the “game” analogy in the same light…
Are you saying that the designer is competing against other entities in a test of skill?If you want to put the ball through the hoop, why bother dribbling it and leave yourself open to it being stolen? Why not just hold it tight and cover it like a football, walk down the court, climb a ladder, and push it through the hoop? Or we're not and the designer is just some turtle in the middle and we've not yet even begun to talk about if there must be one or not. Sky: But you're presented two options where the creator was involved. Obviously there are many other things we can alter about this. Perhaps the coins were on a table and fell off of it. Perhaps the coins "fell" up into the sky. Perhaps the coins were not dropped but used in a transaction.
The laws and rules which the universe seems to abide by and follow could very well be an unintentional consequence of an entity dropping five coins which that entity had no idea exactly how everything could or would end up. If he intended to drop the coins, and for the dropping of the coins to result in the establishment of natural laws, then the whole process was by design, regardless of what the result was.
If he didn’t intend to drop the coins, or for the dropping of the coins to result in the establishment of natural laws, then it was happenstance. So I really don’t see this as “another option”. And how do we know they are coins at all? Do they have some country motto printed onto them or faces of leaders and prominent historical figures? Perhaps these "coins" were the material the pants were made of and some came off from wear and tear as the figure intentionally went about some sort of business. But in any case, there are only three possible options: 1) Intentional cause (designed) 2) Unintentional cause (happenstance) 3) No cause (eternal) What I am saying is that as far as I’m concerned, there cannot be anything that God didn’t do on purpose, by the very definition of God. (Noting that the terms “God” and “designer” are exactly synonymous in this context.) That my life is meaningless? Well, “meaning” is entirely subjective, so there is no way I can answer that for you. Your life may or may not have meaning to you and it may or may not have meaning to a creator. That’s up to you and the creator to determine, each for themselves.Now at the point in the discussion being referred to, the causeless/eternal option was not being considered, so there were only two options – design or happenstance. And every one of the “options” you suggested above falls into the “happenstance” category. But the coins wearing out and falling off of the pants as the designer did things with intent has just as much intention as dropping the coins without particularly choosing which way they should land. |
|
|
|
Edited by
SkyHook5652
on
Sun 11/15/09 06:29 PM
|
|
Sky wrote: Interesting. That may be the very reason we so often disagree.
That amounts to something like a few googols [sic] of variables (and growing, if Inflation Theory is correct) to link together in causative relationships. Well, if one wants to start with an equation like that, I think it is definitely something that would serve to occupy one’s time and provide a virtually endless supply of unknown variables to solve.
But it sure doesn’t seem like a very practical approach to gaining a full understanding of “life, the universe and everything”. Practical? I am much more concerned with 'possible'. We can want to be able to draw a logically sound conclusion all day long, but without enough knowledge/fact to be able to - we cannot, no matter how much we want to. So we have to know logic and facts in order to use logic. I agree with that.
The kicker is that the “logical conclusion” is dependent on logic. And logic is completely man-made. So value logical conclusion is dependent on a complete fabrication. Any way you cut it, it eventually comes down to a dependence on the subjective (with the next step up from that being “agreement”). There is no other starting point. The fundamental problem, as I see it, is that up until very recently (the last few decades), the last few centuries of “scientific” investigation have been steadily and purposefully moving toward a position that completely excludes the single most important factor in all of life – the “subjective”. I am having trouble with this description. All of life is not equal to human cognitive ability/structure. There is no way to remove the subjective nature inherent in human observation/translation/understanding. Because it has repeatedly shown how to be fallible, science and logic attempt to objectively look at things in order to establish a reliable and repeatable set of factors by which to measure things with.It’s almost as if science has decided to take the easy way out and ignore the “hard questions”. It is the “subjective” that is the source of all meaning, purpose, value, relevance, quality, significance, usefulness, comparison, importance, evaluation, etc. ad infinitum. But it is the objective which is being assessed. We know for a fact that it does in some cases. And we know for a fact that the effects are “unreliable” in some cases. But what we don’t know is if and/or how much it effects any of those oh-so-carefully-designed-to-be-completely-subjective “scientific experiments”. Not only that, but the “subjective” is the source of all the foundations of science itself: logic, math, investigation, comparison, evaluation, differentiation, understanding, knowledge, association, observation, empiricism, etc. ad infinitum.
The 'subjective' is only the source of these things because they are man-made concepts/terms which are in place to describe things which are not necessarily man-made...I don’t see any point in the first phrase there. “Man-made concepts/terms” are by definition subjective. So that’s just an identity – “subjective is the source because subjective is the source” or “man-made things are man-made things because they are man-made things”.
So it seems extremely curious to me that this thing that is the “source” of all of that, is purposefully and intentionally excluded from all consideration. So the very concept of “not man-made” is itself subjective. Which means that the concept of something not being subjectively created (i.e. man-made) is subjective. And thus we end up with a subjective concept being created to describe a subjective concept. In other words, it’s quite literally “all in your head” Subjectivity is necessarily influenced by our understanding… I don’t agree with the way that is stated. The way I would state the relationship between subjective and understanding would be more like: “Understanding is subjective”. It may very well influence itself, but that only says “subjective influences subjective”, which I would agree with wholeheartedly.
Actuality does not care how we feel about it. Oh gosh, there’s that nasty word again.
I’d like to see a definition of, or means of determining, actuality that is not fundamental based on something subjective. (Hint: It can’t be done.) Objective claims do not depend upon anything 'mushy' for their truth value. Well of course they don’t – because that is how they are subjectively defined.
'The sky is blue' is objective. I think this is the perfect place to make my point.
That is a statement of a relationship between two subjective concepts “sky” and “blue”. What makes it “objective” is the assignment of the relationship. But “assignment” itself is a subjective process. So where’s the “objectivity”? As best I can tell, objectivity is based on “agreement”. That is, agreement is what determines objectivity. When I bite into chocolate, I may say "chocolate is good."
True.
What is really happening is this... "I like the way this tastes." "This tastes good." Is chocolate inherently 'good'? No. It is 'good' because I like the taste of it. That is subjective. Chocolate is made from Cacao.
But it is dependent on your subjective concepts of both “chocolate” and “cacao”.
That claim has no dependency on my personal (subjective) wants, desires, tastes, preferences, etc. In order to establish truth/fact which corresponds as closely as possible to the universe as we have come to know it, the things held up as the most reliable forms of measuring that cannot depend upon the subjective nature of personal preferences. “…as we have come to know it…” refers strictly to agreement. ”Held up” refers to either agreement, or assertion. Assertion is strictly one-sided, thus subjective. Agreement is dependent on a subjective decision.
I mean, if these tools of “logic” and “science” are so valuable, why aren’t they being used to investigate the single most universally relevant factor in all of existence?
Quite the contrary. Those psych pseudo-sciences are the very epitome of the very paradox we ran into with this thread’s OP – assessing first-person qualities from the third person viewpoint. It can’t be done.
As far as I can tell, the answer to that is “They cannot because they were specifically designed not to.” This is just wrong. Psychiatry and psychology do exactly those things as well as modern neuroscience.Now what’s wrong with this picture? This entire post is very misleading and frames subjectivity in such a way as to add value where it does not belong.On the contrary, it is exactly and directly to the point – value has been completely ignored where it does belong.
Logic and science aim to remove the 'subjective', because that is required for the pursuit of truth/fact. And here we part ways for good I fear.
But let me say this… The fact that logic and science have defined truth/fact as being exclusive of anything subjective is exactly what has led to the current state of affairs: the adamant and vehement insistence on a self-contradiction – that “subjective” is an emergent property of “objective”. While there is inherent value in our subjective nature, it is also extremely prone to error, especially during the unconscious/conscious mental translation(s) of observation into understanding/memory. The notable difference which needs to be discussed when comparing the 'most important' aspects of objectivity and subjectivity is the reliability factor. I don’t mind reliability being addressed, as long as both subjective and objective are investigated equally. But that has not happened for several centuries and the differential has been accelerating.
Our knowledge shows us beyond any doubt that this universe has been around far longer than we have. Sorry, but it doesn’t and can’t show that. For the same reason that this thread started with a paradox. There is no way to show a first-person viewpoint from a third person viewpoint, much less falsify it.
Therefore, our understanding of it, while being necessarily subjective, cannot depend upon nor use subjective claims in an attempt to establish facts about something which is not dependant upon that subjectivity for it's existence. And again “understanding” (the key word in that whole sentence) is totally and completely subjective.
Plus, stating that something is not dependent upon the subjective is an unprovable postulate at best. And when forcibly insisted on degrades into dogma. Just because our perception is subjective does not mean that it is the 'most important' thing for establishing truth/fact. Quite true. Because it is the subjective that determines importance. In other words, without the
subjective, there could be no importance. The reason why objectivity is superior over subjectivity for establishing truth/fact have long been established. Yeah, well there’s another subjective statement. It’s only weight lies in agreement.
I hope this helps to clear up the notion. Ditto.
|
|
|
|
Topic:
Bullies and logic
Edited by
SkyHook5652
on
Sun 11/15/09 01:29 PM
|
|
There is a big difference between an openminded person, and a cynical person. Logic is great, but how far can we get with logic if were not willing to look at every thing?
Iv always said that arguing for the sake of arguing is pointless and abusive towards logic. One thing about logic i think we can all agree on, It is used TO FIND THE TRUTH the question is why. why? i challenge everyone who wants to respond to this or anyother post, to ask themselves "why am i doing this?" is it to prove him wrong? is it to exchange ideas and perspective? do i want to shoot someone down just to make myself appear superior? or do i want to save this guy some trouble or give him some advice? Think of how much further we would get if every one asked why. oh, theres another part, if you came up with any answer havingto do with appearing superior or proving some one wrong, dont reply! problem solved One of the greatest teachers is adversity. How can a "logic" be proven to be "right" if it doesn't face adversity and win out in the end? I'm not sure that "winning out over adversity" should be considered a necessary process to prove "rightness". If that is so, then "might makes right" should be considered an accurate statement. Which would pretty much mean the "bullying" could result in being right. |
|
|
|
Edited by
SkyHook5652
on
Sun 11/15/09 01:54 PM
|
|
Sky wrote.
So what practical approach do you suggest?But it sure doesn’t seem like a very practical approach to gaining a full understanding of “life, the universe and everything”. In fact, it virtually guarantees that such a full understanding can never be achieved. http://www.princeton.edu/~pear/pdfs/Change_The_Rules.pdf http://www.princeton.edu/~pear/pdfs/sos.pdf My entire point was to show the epic task the person suggesting ID really faces, that is assuming an intelligent creator already exists. So we are giving you the biggest hurdle for granted and it is still a huge way from saying humans are the end result of some intent. First off, you must understand that I am not arguing for a single creator. Most of the arguments for “creator” seem to be oriented in that direction, so when evaluating what I say, be sure to consider that factor.
With that in mind… What you’re calling the biggest hurdle is not even a hurdle. As far as I’m concerned, it is a scientifically proven fact that we do create reality and the only “causative agent” in that creation is intention. (ref: PEAR man/machine interface research.) With that as a starting point, I see the follow-up as being a matter of determining limits. In other words, the “quailty” has been firmly established. Now it’s just a matter of determining "quanitity". Abra of course throws away the meaning of the word and substitutes spirit, its easier to redefine words then back up an argument. I think you misunderstand Abra’s intent. (And often mine in the same context.) It is not an attempt to redefine the word for purposes of deception or diversion. It is an attempt to use a word whose general meaning most closely aligns with the properties of the thing being referred to.
The only other option is to go through an extremely laborious task of creating a new word, assigning a new meaning to it, and conveying that new meaning to everyone. What you're labelling as "redefining" is nothing more than a shortcut for the sake of practicality. And it often fails, as does any type of communication where the meanings of the symbols are not agreed upon. But I don't think there is any deceptive or diversionary intent. |
|
|
|
Edited by
SkyHook5652
on
Sun 11/15/09 01:16 PM
|
|
Now what’s wrong with this picture?
It is only a partial picture. (C'mon Creative, work with me here. This type of "pot shot" doesn't help anything. ) |
|
|