Topic: Best Real Time Strategy Games
Wiitard's photo
Tue 11/06/07 09:33 AM
1. Warcraft III: The Frozen Throne (with over 1500 games played, how could I not name this my number one)

2. Starcraft: Brood War (Probably played around 500 games of this in my high school days)

3. Warcraft II: Tides of Darkness (Didn't really like the expansion, but this game got me into RTS to begin with)

I know, they're all Blizzard titles. What can I say, Blizzard got the formula right, stuck with it, and now it's just perfect for someone who grew up playing it.

no photo
Tue 11/06/07 09:47 AM
Command and Conquer: Red Alert - that was my all-time favorite.

Homeworld, Age of Empires (and following series).

Of course all the Blizzard RTSs too.

Kohan wasn't well known, but the multi-player on it was insane. A really well designed game.

http://www.gamesfirst.com/reviews/rick/Kohan/kohan.htm

ender123's photo
Tue 11/06/07 10:07 AM
i cant wait for the new starcraft to come out

heatherrae's photo
Tue 11/06/07 10:16 AM
The old 3do m&m games and ps2 everquest and norath games

Wiitard's photo
Tue 11/06/07 08:24 PM
Starcraft II will either be great, or suck.

It has to be the same fast action that was in Starcraft I, where you could win more by macro than micro.

Warcraft is a Micro'ers game. Starcraft is a Macro'ers game. Starcraft II should continue the tradition, or it won't have the same success as the first one did.

BearBait's photo
Tue 11/06/07 11:18 PM
age of empies series and the total war series

netuserlla's photo
Wed 11/07/07 03:17 AM
At least once a year I have to get my starcraft fix. The brood war expansion is like another whole starcraft game itself. It the second edition I would like to see more pumped up graphics. Maybe more detailed like star trek armada or something.

Wiitard's photo
Wed 11/07/07 08:56 AM
Starcraft 2 does have pumped up graphics! www.starcraft2.com

I hope they balance the game out a bit better. I was a Terran player before, and even I felt medics made marine/medic combinations too powerful. Especially with fully upgraded weapons/armor.

Did anyone else find it retarded that several marines with a few medics could take down (even pose a threat) to Battlecruisers/Carriers?

I know it won't happen, but they should make some air units (and keep in mind that all the air units in Starcraft are space-travel capable) flying so high that only certain ground-to-air can hit them, or only air-to-air.

Warcraft is believable that you are hitting those air units from the ground with arrows, thrown axes, etc., but flying units that can fly way up into orbit shouldn't be able to be hit by marines with guns...even if they are U-238 rounds.

Another thing that'd be nice in Blizzard's series of RTS games the ability to move while attacking. I know it's been fixed in Warcraft, but did you ever hate having a marine running away from you when you're Protoss and your Zealot would get right behind him, stop to hit him, but the marine would just get away and then your Zealot would do the same thing? Or wouldn't it be nice as Terran to tell your Marines to fall back, while laying down a suppressive fire (so you're moving in one direction while firing; they could give you a slower movement speed while doing this, like a Footman's Defend ability in Warcraft III).

Just some thoughts, I know they won't happen, but it'd be cool if it did.

Oh, I guess this is the coolest thing for Terran in Starcraft 2. You can submerge your Supply Depots.