Topic: Aion | |
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Been playing the last 2 nights. Very beautiful game. Easy to play. You can tell they put alot of thought into every part of it.
MMO http://na.aiononline.com/board/videos/view?articleID=12&page=2 |
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Most definitely it is...I think it's a bit different than other MMO's...I played a bit of the beta and it was fun. They did an awesome job on the character creation.
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Man..play Fiesta Online but then yet I heard that Aion is good.
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I've been getting into the MMO games lately myself, I haven't heard about the above two stated. The I play most lately is Dungeons & Dragons Online.
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I've been getting into the MMO games lately myself, I haven't heard about the above two stated. The I play most lately is Dungeons & Dragons Online. I tried that one, not too bad. |
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I've been getting into the MMO games lately myself, I haven't heard about the above two stated. The I play most lately is Dungeons & Dragons Online. I tried that one, not too bad. |
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I can't say I'm a fan.
Up till WoW each generation of these games reworked the idea and such. Next up there were things like Conan, LotRO, and Warhammer focusing on mature content, detailed content, or pvp but basically being WoW with updated graphics and just a little shift in focus. As far as I can tell the focus of Aion is "hey, this looks really nice." The factions? Light guy and dark guys, not willing to see eye to eye. The universal enemy? Dragons. The general goal? Avoid total catastrophe so they can, well, sort of keep living if those dragons don't kill them, except that the only reason they didn't before was sort of that tower players are trying to destroy. Oh but there are wings! Well what game haven't players been able to fly in? People are poorly coordinated in two dimensions and from what I've seen of 3d coordination they don't even do 2 dimensions of it as well as they did on the ground. Now, air travel did sort of make a mess of the system WoW had laid out so making it work is nice but hat would be like if WoW had looked at Everquest and said "we'll just make that look better and make the travel times a little more reasonable." So what I really see here is the "Oh, this stuff is popular now?" industry stepping in to just capitalize on making the games look nicer while actual ideas about how to do something interesting haven't factored in. Well, it's like if people enjoyed going to an art museum and somebody saw that there were a lot of people in there and decided they should play summer action movies in the place and muscle out the artists. Ok, to be fair this particular art museum didn't really have much serious art but it was getting the point where it might soon and they were at least a little classier than chase scenes and explosions for the most part, or angels fighting dragons if you prefer. |
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I've been getting into the MMO games lately myself, I haven't heard about the above two stated. The I play most lately is Dungeons & Dragons Online. I tried that one, not too bad. When I first played D&D Online it wasn't free...it was $15 a month...since when did they change that? I tried to sign up for a free account but there was an error and I never got an email...so I will try again tomorrow |
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i love that game! cant wait till level 30, get to try those badass black cloud wings! :)
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I can't say I'm a fan. Up till WoW each generation of these games reworked the idea and such. Next up there were things like Conan, LotRO, and Warhammer focusing on mature content, detailed content, or pvp but basically being WoW with updated graphics and just a little shift in focus. As far as I can tell the focus of Aion is "hey, this looks really nice." The factions? Light guy and dark guys, not willing to see eye to eye. The universal enemy? Dragons. The general goal? Avoid total catastrophe so they can, well, sort of keep living if those dragons don't kill them, except that the only reason they didn't before was sort of that tower players are trying to destroy. Oh but there are wings! Well what game haven't players been able to fly in? People are poorly coordinated in two dimensions and from what I've seen of 3d coordination they don't even do 2 dimensions of it as well as they did on the ground. Now, air travel did sort of make a mess of the system WoW had laid out so making it work is nice but hat would be like if WoW had looked at Everquest and said "we'll just make that look better and make the travel times a little more reasonable." So what I really see here is the "Oh, this stuff is popular now?" industry stepping in to just capitalize on making the games look nicer while actual ideas about how to do something interesting haven't factored in. Well, it's like if people enjoyed going to an art museum and somebody saw that there were a lot of people in there and decided they should play summer action movies in the place and muscle out the artists. Ok, to be fair this particular art museum didn't really have much serious art but it was getting the point where it might soon and they were at least a little classier than chase scenes and explosions for the most part, or angels fighting dragons if you prefer. I read the same comparision that you are making every other day on the forums of the mmo's that you mentioned. Meanwhile the population of this new game just keeps growing and growing. There are quite a few things that make Aion original and fun such as .... wait a sec ... dragons? Sure there is a couple, but um... okay .... back to those comparisions I refered to. The one thing that most of them have in common? They have'nt been written by somebody who has actually played the game. |
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I played it for a few days during beta. It looks pretty, having wings is cool, the spell casting system is interesting, some other small things were nice. Nothing really special though, just another grindfest. "World of Wingcraft" as someone said elsewhere.
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I currently only play like an hour a night now, but tracking down enemy players when they rift into your zones and chasing them around is alot of fun. I compare it to playing capture the flag back at summer camp.
Though one thing I have heard alot from people playing is that it is definitely not as easy as WoW or EQ2. |
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I'm currently playing a free to play game called Runes of Magic.
It's alot like WoW. It's been even called the clone of WoW. |
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been playing aion a lot lately. wonderful game. ive been playing mmos since eq and uo (played both extensively) and up until now ive considered shadowbane the best pvp mmo ever..and now aion shows that it has a half decent pvp system. high hopes for this game although no game will ever compare to shadowbane. at least this game put wow under the floor in gameplay though
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