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Topic: SINATORIUM
mika159's photo
Wed 01/07/09 07:42 PM
seipher gives zero 4 healing potions

mika159's photo
Wed 01/07/09 07:43 PM


seipher readys his net and throws it at the griffon



role a 1d4 die for results
roll 2

no photo
Wed 01/07/09 07:49 PM
timing is what is important as the dark elf assassin aims to throw the net on the attacking griffon. Unfortunately the griffons sharp eyes sees the threat and flies away.

In fact as blue blood drips from his missing talons it decides to flee to never return.

Everyone add 9 experience points to the character sheet.

Zero the Minotaur Warrior joins the group to get healing potions.



Building 16 Grand Wizard’s Millendor’s Tower

A strong building with an attached tower radiates a bright yellow almost blinding the adventurers. There are many orc shaman’s lying sprawled on the ground. Two orcs are still breathing as they are missing half of their bodies. Large puddles of black blood makes one of the adventurer’s almost slip as he gets closer to the tower.

From here the group can go to the following :

Intersection B
Intersection P
Buildings 23,33,34,35,36,37,38,25,26,27,30


notquite00's photo
Wed 01/07/09 07:58 PM
The group goes to B

7z3r05's photo
Wed 01/07/09 07:59 PM
zero hands 14 gold over to seipher for his recovery.

no photo
Wed 01/07/09 08:00 PM

The group goes to B



intersection B

The view from this intersection was breathtaking as the vast sea would show a display of Lord Elkinsinan’s harbor filled with busy merchants unloading their frigates. Today the skies remains dark and the chills of the cold air brings a daunting feeling that light will never return.


From here the group can go:

Intersection A

Intersection C

Buildings – 22, 32


notquite00's photo
Wed 01/07/09 08:03 PM
Group goes to C.

no photo
Wed 01/07/09 08:06 PM

Group goes to C.


Intersection C

The adventurer's travel through town cautiously seeing the many buildings destroyed. They are lucky orcs have not discovered them yet.

As they reach another intersection large bodies are scattered throughout the area. A gargoyle is feasting on one before spitting some of its meat out. It then turns to attack!


A gargoyle attacks the group!

Gargoyle P:13 M:10 HP 5/5

no photo
Wed 01/07/09 08:08 PM
the pegasus is limping but cannot keep up with the group and lays on some grass at intersection B resting.

7z3r05's photo
Wed 01/07/09 08:08 PM
zero decides to attack the ugly bastard.

she rolls a 5.

no photo
Wed 01/07/09 08:11 PM

zero decides to attack the ugly bastard.

she rolls a 5.


Zero the Minotaur Warrior attacks quickly

Minotaur P:20 + 5 + 2 on weapon mastery + 2 bash effect = P:29

vs

Gargoyle P:13 + 6 on role = P:19

results

Minotaur P:29 - Gargoyle P:19 = 10 HP lost killing the gargoyles futile attempt to kill its victim.

Everybody add 9 experience points to the character sheet.

mika159's photo
Wed 01/07/09 08:12 PM
seipher gives the pegasus a heaqling potion

notquite00's photo
Wed 01/07/09 08:13 PM
Krin runs back to 16 to see where the net landed after Seiph threw it. If he sees the net, he picks it up.

7z3r05's photo
Wed 01/07/09 08:13 PM
zero loots the body

no photo
Wed 01/07/09 08:14 PM

seipher gives the pegasus a heaqling potion


The dark elf assassin watching the minotaur warrior smash the gargoyle looks back and wonders where his pegasus is. He notice that the griffon earlier did some heavy damage to his animal.

Perhaps he should track the pegasus down by going back from where they walked.

no photo
Wed 01/07/09 08:15 PM
intersection C


This busy intersection use to have the Lady Tirisar and her maids dance three times a cyclone to bring good fortunes to all the citizens. Unfortunately the Lady has died on this intersection from sudden attacks of gargoyles the ancient spies of the demon hordes. A dead gargoyle lays on the ground.

From here the group can go:

Intersection D
Intersection B
Intersection F
Building 16

no photo
Wed 01/07/09 08:15 PM

zero loots the body


there is nothing to be found on the disgusting beast

mika159's photo
Wed 01/07/09 08:16 PM
seipher walks back looking for his mount

no photo
Wed 01/07/09 08:17 PM
Edited by smiless on Wed 01/07/09 08:17 PM

Krin runs back to 16 to see where the net landed after Seiph threw it. If he sees the net, he picks it up.


Krin runs alone abandoning his group.

As he approaches building 16 to search for his net three goblin's surround him. His partners are at intersection C

Goblin 1 P:10 M:8 HP:3/3
Goblin 1 P:10 M:8 HP:3/3
Goblin 1 P:10 M:8 HP:3/3

7z3r05's photo
Wed 01/07/09 08:18 PM
zero hears trouble from the direction that krin ran. he follows to find the goblins...

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