Topic: THE DARK SCROLLS CARD GAME | |
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Edited by
smiless
on
Sun 08/31/08 09:04 PM
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DARK SCROLLS RPG CARD GAME IS HERE!
Finally the long awaited Dark Scrolls Fantasy roleplaying card game has arrived. Dark Scrolls contains 370 cards for you to enjoy and 11 nations will be dueling it out in the Lands of Bavidirian! There will also be many free adventurers in the lands trying their luck for fame and power! I would like to thank the following for making this card game come true! Owners of Mingle – Mike and Vanchau for allowing me to use this site to promote and play this game here! Thank you very much! Thank you for the following authors below for writing short stories for some of the cards I created – Mirrormirror, S1owhhand, JohnSmithToo, Joshyfox, Damnitscloudy, Ataribaby, Livelife68 , BonnyMiss, Tribo, Houlgrave, lurchs_sister, thumper95, silverwaya, and anonymous326 Thank you abracadabra for creating websites for the Green Dragon’s Inn and the Dark Scrolls card game. Thank you to s1owhand and abracadabra for creating season poems for the card game. Without their help this game wouldn’t be available to play. Thank you once again! ******************************************** Welcome to the Dark Scrolls card game! Many of you have waited over 4 months to have this game out and I thank you for waiting so patiently! If you are interested in joining this card game then please email me and I will help you get set up. I will also draw an illustration of your personal photo and convert it into a fantasy creature of your choice for fun! This thread is used for dueling and to find out what season (era) you are in. There will also be valuable information and adventure stories told for your entertainment. Please visit as much as you can! ********************************************* For the game players What can you do? 1. Ask Storyteller to look at the mercenary cards available for your nation. 2. Ask Storyteller to look at the spell card options. 3. Give Storyteller time and date to do an adventure to earn gold or a spell card. 4. Reply and take the challenge of an Adventure Quest in the thread if it is available. Every 3 eras an Adventure will be announced to earn a magical item! 5. Challenge a duel with a nation by announcing it here on the thread. 6. Visit the Green Dragon’s Inn thread to earn 100 gold pieces or after 10x for evil alignment a spell card. http://mingle2.com/topic/show/152977 From 9pm to 10pm Eastern Time if you stay in the Green Dragon’s Inn and actually chat the whole hour you can earn 1000 gold pieces or a spell card! You must email storyteller for the reward. 7. Read some of the stories the Lands of Bavidirian offers - http://mingle2.com/topic/show/161227 8. Create an alliance with a nation. 9. Use your powerful Dark Scroll by announcing it on the thread. 10. Ask Storyteller to look at the various commoner cards available after a duel is won. If you have any questions about the game then please email me or announce it here on the thread so they can be answered. Also make sure you read the rules often as they have been sent to you. If you don’t have them, you can read the rules on my profile. Most of all have fun playing this card game and may the best nation win!! |
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The Alliance’s leader (silverwaya) is ill and in no position to lead the nation. The Alliance is looking desperately for a new leader! If you know of an able hero and leader then please hail in these lands!
Leeeettssss geeett reeeadddyyyy toooo ruuumbbblllleeee!!!!!! The Lands of Bavidirian are in great danger as the strongest nations seek a way to conquer them. Only one can succeed! Which will it be? The Alliance who have towns scattered throughout the Lands of Bavidirian. The High Elvin Empire that have their towns north of the lands on islands. The Dwarves who live on the mountains. Perhaps the Undead or the Demon Nation who have conquered the underworld. Let us not forget the shrewd Gnomes with their great inventions and do not underestimate the dark elves who know ancient ways of combat. The elusive and skillfull Bandit nation are not to be underestimated with the nastiest outlaws the land knows. The Pirates of Doom are best known for their terrorizing dark sailed flying battleship called Doomsday. The mighty orcs are also not to be taken lightly as they use sheer strength to get their ways and last but not least the powerful vampire nation ready to take life without you even having a chance to resist. Only one can succeed and he doesn’t share power! It is the Era of Luminescence (Summer) Luminescence is the Era of light the orb of the daylight is fervent and bright the spirits of men overflow with delight and the land is at peace with the gods *** Pixies hover on delicate wings Queen Silvernarion's protected by Kings The High Elvin Harpists play rhapsodic strings As Lord Serendar Rules *** Their Blue Star sparkles in midnight sky The Tree of Balance must never die They've vowed to protect it from those who defy all that's noble and good *** The Alliance are men who have sworn to preserve Peace in the kingdom for all whom they serve A sword in a heart is their symbol of nerve Lord Denonimas their King *** Luminescence is love in the light it's a time when man's spirit's eternally bright but not without danger and menace or plight for jeopardy never slumbers Written and performed by screenname abracadabra Website: http://www.csonline.net/designer/scrolls/lumin.htm (Those of good alignment have +2 on a die role in a duel) |
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There is unsettlement in the underworld as the undeads sense the disturbance from the lands of bividarian. The undeads start moving towards to surface to conquer and rule the lands.
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Although the silent blade is usually the safest, the Bandits of the green serpent have been making themselves more noticeable as of late.
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This solid and strong group of elves is hopeful that the day brings them many good things. Their roots are as strong as the trees and their feet are nimble and quick.
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The Gnome Nation makes an alliance with the Alliance. They sense a great evil has entered the lands. Dafoodle is inventing a new weapon to help protect his people.
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May those lousy evil nations perish in the Lands of Bavidirian echoes the Alliance and Gnome Nation
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This solid and strong group of elves is hopeful that the day brings them many good things. Their roots are as strong as the trees and their feet are nimble and quick. The Alliance and Gnome Nation seeks an Alliance with you great leader of the Elf Nation. Do you accept? |
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Edited by
smiless
on
Mon 09/01/08 09:03 AM
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A messenger rides many days towards the cold mountains to meet with the leader of the Dwarf Nation.
The gates open as the messenger arrives at the halls of the dwarves to meet the mighty king who leads the nation. I bring a message from the Alliance. The dwarves once had great halls deep in the mountains. They had great mines to find the most rarest gems any man can find until the Demon Nation had driven everyone out of the underground. The Dark Elves have fought many cyclones and have lost the war against the Demons and now live on the surface. Have you forgotten what the Demons have done to your people? Break off the alliance with evil and join the forces of good mighty nation. The messanger then bows and waits patiently for the dwarven king to reply. |
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ADVENTURE 8 has been chosen by the Undead Nation!
and so it begins It is the Shadow Forces destiny to destroy the Forbidden Stones from the empire. It will not be long until the secrets of its powers will be deciphered. Around the hill are companies of knight’s egger to take back what is vital and sacred to them. A small group of pixies throw quickly magic to the worthless humans they call knights. As a shining figure comes into view that bares the emblem of a paladin and sits straight on his harness ready for the challenge. Many Shadow Knights hiss at the disgusting sight of such bright colors of the enemy. Eventually war horns are blown signaling the empires attack. Not amused you remain calm with your men watching the knight’s struggle up the hill towards you. As they come halfway up the hill the sharp sound of many swords are unsheathed revealing long and black crude swords forged by death itself. The pleasant smell of poison fills the air as the weapons send of its extract killing the terrible fresh air humans so adore. With a wave of your hand the battle begins. The paladin seeks you immediately as he charges forward to a duel. You have engaged in battle with Stormblade experienced paladin of the Lands of Bavidirian. P:16 M:12 |
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Arch-Lich – JohnSmithToo - I am a puppet master, making use of rotting corpses. I terrorize the living with the torn faces of lost loved ones.
The Arch Lich is the challenger against the Empire's Paladine! |
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arch lich sees stormblades advance and meets his charge head on.
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Arch Lich
P:10 M:18 against Paladine P:16 M:12 What is your attack preference Arch Lich? |
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My attack preference is Mental
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Arch Lich
M:18 = +6 against Paladine M:12 = -6 The Empire's is of good alignment and the Era of Summer. +2 to attack role. Arch Lich are you using spells for this round? |
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I use summon reaper for this round
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Edited by
smiless
on
Mon 09/01/08 11:23 AM
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Roll die please
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Arch lich roles a 5
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Paladine rolls 3
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Edited by
smiless
on
Mon 09/01/08 11:27 AM
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Arch Lich
M:18 + 2 reaper spell + 5 die role = 25 against Paladine M:12 = + 2 = Era advantage + 3 = die role = 17 Arch Lich wins this duel The first to win three duels is winner Arch Lich = 1 duel victory Paladine = 0 duel victory Second round begins Paladine uses P for physical |
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