Topic: World of Whattheheywastaken | |
---|---|
(name subject to change)
Who wants to play? |
|
|
|
1. Name your warrior.
2. Choose an elemental alignment: Fire, Water, or Forest. 3. Choose your warrior's class: Wizard Archer Mage(healer) Ninja Gunner Knight Summoner Samurai Warlock Sorcerer Templar Time Lord Monk Brawler |
|
|
|
Quan's Temple
Island of the Sacred Winds Aquatus Water Realm... Master Quan steps forward. Master Quan- "Today students, I will teach you the basics of combat, and how your elemental alignment works in battle." Master Quan's eyes scan the room for volunteers. "Who wishes to go first?" |
|
|
|
Master Quan-
"No volunteers?" |
|
|
|
1. Name your warrior. 2. Choose an elemental alignment: Fire, Water, or Forest. 3. Choose your warrior's class: Wizard Archer Mage(healer) Ninja Gunner Knight Summoner Samurai Warlock Sorcerer Templar Time Lord Monk Brawler 2 new classes added: Death Knight Heavy Machine Gunner |
|
|
|
Name: Ted Nugent Element: Fire Class: Heavy Machine Gunner |
|
|
|
Name: Ted Nugent Element: Fire Class: Heavy Machine Gunner O.O.C. MAN, I completely forgot about this. Name: Ted Nugent Element: Fire Class: Heavy Machine Gunner Weapon: Basic Minigun Health Points or 'HP': 200 Attack Damage or 'AD': 50 Special: Once per battle (round 1 only) Heavy Machine-gunner uses a special attack that is equal to the class's AD+HP. HMG can divide up the damage among 1-4 enemies which ever amount HMG sees fit. |
|
|
|
Warrior Class list update:
Wizard: Can cut attack power in half to attack 2 opponents each round Archer: Can attack 3 times on the first round Mage: Can replenish health to team-mate equal to 10 times the Mage's level Ninja: Completely avoids being attacked the first 2 rounds Gunner: Automatically defeats 1 opponent in round 1 Knight: Can attack again if defeating an opponent the Knight's level or higher Summoner: Summon monster to aid in battle Samurai: Can attack an opponent that attacks the Samurai (counterstrike) Warlock: Can sacrifice health to increase attack power Sorcerer: Can cut attack power in half to attack all opponents in round 1 Templar: Automatically block an attack on a team-mate with a weaker elemental alignment Time Lord: Can remove up to one half of the enemies in round 1, and return them in round 3 (Temporal Shift) Monk: Uses Quan's Wave Brawler: Attacks twice each turn Death Knight: Attack power and number of enemies Death Knight attacks doubles each round Heavy Machine Gunner: Once per battle, can perform an attack that's equal to HMG's attack plus health, and can attack 1-4 enemies dividing up the special attack power however HMG see's fit Blood Knight: Gains health back based on attack damage Rocket Launcher: Can attack 5 enemies in round 1 (1 at full attack, 2 at half attack, and 2 at one fourth attack) Berserker: Can attack twice each round, and attack is equal to attack plus missing health. Battle Mage: Can increase the attack power of a team-mate (10 times the Battle Mage's level) |
|
|
|
i can't play, all the booze & weed has left me with short-term memory loss
|
|
|
|
i can't play, all the booze & weed has left me with short-term memory loss Yeah, and there's math involved too. Probably not a good drinking game lol. |
|
|